AI Insights · Timothy · October 2024
Top 5 Anime Games on iOS in Norway: Q3 2024 Performance
Explore the performance trends of the top five anime games on iOS in Norway during Q3 2024, highlighting revenue, downloads, and active user metrics.
In the third quarter of 2024, the anime gaming scene on iOS in Norway showcased varied performance metrics across downloads, revenue, and active users. Data from Sensor Tower provides insights into the trends of the top five anime games, revealing shifts in user engagement and monetization.
Solo Leveling:Arise from Netmarble Corporation experienced fluctuations in its weekly revenue, with a peak of about $4K in early July, gradually declining to around $478 by the end of September. Its downloads started strong with over 600 in the first week of July but tapered off, reaching around 175 in the last week of the quarter. Despite these changes, the game maintained a steady increase in active users, growing from approximately 3.6K to nearly 4.8K.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. saw a significant spike in revenue, reaching approximately $10.9K in the second week of July, before stabilizing to around $2K by the end of September. The app's downloads remained relatively low, beginning at over 100 and dropping to around 37. Its active user base showed a slight decline from about 1.3K to 1.1K over the quarter.
Netmarble's The Seven Deadly Sins: Idle demonstrated modest revenue figures, starting at $572 and decreasing to $167. Downloads saw a sharp decline from 449 to 17, while active users fell from 393 to 113.
ONE PIECE TREASURE CRUISE-RPG also by Bandai Namco, displayed stable revenue with a peak of $512 in mid-August. Downloads were minimal, peaking at 113 in the same period, and active users saw a slight increase towards the middle of the quarter, reaching 192 before settling at 111 by the end of September.
Lastly, ONE PIECE Bounty Rush, another title from Bandai Namco, showed an interesting revenue trajectory, with a noticeable surge to $1.9K in mid-August before tapering off to $431. Downloads decreased from 54 to 33, while active users fluctuated slightly but ended the quarter with an increase from 385 to 303.
These trends underscore the dynamic nature of the anime gaming market in Norway, with each title exhibiting unique engagement patterns. For more detailed insights, visit Sensor Tower.